Ok if your looking to learn something or experience something that will change your perspective on the world this ride will NOT do that for you. However, if your looking to have fun on a cool ride this is an excellent choice. The concept is simple sling you around some turns then go really fast. Rode Test Track with my 10 yr old son. He absolutely loved it! In fact we discovered the single rider line and rode 6 more times in about 40 min. As fast as we could get from the exit to the line we got back on. Just remember its a "thrill ride" not a classroom and you will be fine.
Very disappointed in Epcot. The new test track is horrible. The wait is no longer entertaining and fun. They took away the test dummies, crashed looking vehicles, etc, and the "feeling" of being in an actually car testing facility. The lights and LED decorations are cheesy and ridiculous. Never wasting my time to ride this again.
Oh wow. Wow, wow wow. I was wary of the threat this ride posed prior to going to Epcot, having read all the negative press 2.0's been getting, but I did not see it being this bad in real life. How on Earth was a project like this green-lighted? Okay, let's look at a few 'criteria' this refurbishment needed to pass: 1 - Educational. After all, Epcot's primary function is to serve as an informative park, with attractions that provide you with information on concepts of society today. 2.0 feels like it's TRYING to convey some kind of technological advancement, but it's hardly explained and most guests are just left wondering what the hell they just endured. Maybe if they flash their fancy Tron lights at you some more you'll learn something. VERDICT: 3/10, Fail 2 - Engaging. Part of what made the old version so brilliant was its relatable story that never got boring. I mean, who doesn't want to be in the heart of a car-testing facility and effectively put in the position of a crash dummy?! Every section felt like it really was part of what cars are put through. 2.0's storyline sees a car's test being 'simulated' in some kind of digital facility called 'On-Star', with our role as riders unclear: are we Sims in a SimCar? Older audiences can't possibly relate to the high-tech over-the-top digital referencing that consequently loses most of the audience. Maybe Disney wanted to keep little ones happy on this thrill ride...The less said about the completely uninspired showroom queue (almost like the queue area was put in what used to be the back section you walked out through) the better. VERDICT: 4/10, Fail 3 - Timeless. This one's a bit dubious, but surely any 'update' on a ride in Future World will need to last a while. That's partly why the old version's demise is so hard to understand: what was wrong with it? Why did Disney feel the need for the upgrade; were people really that bored of it? 2.0 already seems dated for Christ's sake, with Tron already a timeworn enterprise. MK's Tomorrowland, for example, Imagineers knew the whole area was looking dated, but they reimagined it as 'a view of the future from the 40s and 50s'. Old TT didn't show a sign of ageing yet, as car-testing is very much prominent today. SimCars and neon lights? Sigh. VERDICT: 4/10, Fail 4 - Disneyesque. Future World already has little in way of Disney-like ambiance; so making a ride so beyond anything like the magic of MK and traditional rides does little to help that. Okay that probably isn't a priority, but the old version did at least have some occasional Disneyesque humour like in the briefing room and testing scenes in the queue. However, one can argue that Walt himself was a visionary of the future, and so maybe he himself would have approved this upgrade, seeing it as progress. VERDICT: 5/10, Pass. Just. 5 - Believable. It isn't. Sorry but it just isn't. The design studio is neat and fun for kids but the reality is that none of us will ever see those kind of vehicles on the road in our lifetimes. Moreover the whole concept is so underwhelming, so unexplained, that you just come out of it thinking "was that supposed to be what car-testing is like?" I sure as heck hope car testing hasn't been reduced to computerised simulations, or I'm never getting in a car anytime soon. Not a Chevy anyway. VERDICT: 1/10, Fail. So, sorry 2.0, but you just don't cut it. Maybe some of us are just being harsh on you because you used to be such an awesome and unique ride, maybe your design was so rushed due to popular demand for your return, or maybe it's because you're actually the worst piece of rubbish I've seen Disney produce in a long time. What a shame, big loss for Epcot.
Wait time 110 mins, entry music was on loop made the wait time feel twice as long, not what i would call inovative... ride was ok, it was fun to see your competition scores at the end of each test. The fast part was exhilarating but felt too short. Overall i would never wait more than 30 mins to ride it, and i have no desire to ride it again.