Tiana's Bayou Adventure Passholder Preview: Virtual Queue Open For Longer Than Expected on Opening Day

Jun 13, 2024 in "Tiana's Bayou Adventure"

Tiana's Bayou Adventure walls removed - May 30 2024
Posted: Thursday June 13, 2024 8:20am ET by WDWMAGIC Staff

Today is the first day of Annual Passholder previews for Tiana's Bayou Adventure, and the virtual queue has remained open for much longer than expected.

The Annual Passholder-only virtual queue for Tiana's Bayou Adventure opened at 7 am, and as of 8:20 am, there is still availability.

When open to all guests, the 7 am distribution of virtual queue boarding groups at TRON or Cosmic Rewind is typically at capacity in less than 10 seconds.

Should the 7 am queue eventually reach capacity, Passholders will have a second opportunity later in the day at 1 pm.

Annual Passholder previews are planned for June 13, 14, 16, 17, 18, and 20, 2024. To participate, Passholders must make a park reservation and join a virtual queue on the day of the preview via the My Disney Experience app, with opportunities to join at 7:00 am and 1:00 pm each day.

How to Join the Virtual Queue

First, make a park reservation to Magic Kingdom on a preview date to have the opportunity to join the 7:00 am virtual queue for that day. Or, you can make a park reservation to any theme park on a preview date to have the opportunity to join the 1:00 pm virtual queue.

On the date of your reservation, request to join the virtual queue by using the My Disney Experience app. There will be 2 opportunities to join each day of previews.

The 7:00 am virtual queue will be available to Passholders with a park reservation to Magic Kingdom for that day.

The 1:00 pm virtual queue will be available to Passholders with a park reservation to any theme park for that day. As a reminder, Passholders must enter the theme park where they have a reservation prior to visiting Magic Kingdom park. Or, on June 13, 14, 17, 18 or 20, they can enter Magic Kingdom park without a reservation after 2:00 pm.

Passholders do not need to have entered a theme park when they request to join the virtual queue.

Important Information

Passholders must have a Walt Disney World Resort Annual Pass with valid admission on the preview date. Applicable pass blockout dates apply. Park reservations are limited and subject to availability.

Each Passholder can request to join a virtual queue no more than once per day.

Passholders may hold boarding groups for the preview virtual queue and an attraction virtual queue at the same time, when available.
Joining the virtual queue does not guarantee the ability to participate in the preview. Boarding groups for a virtual queue are limited, subject to availability and are not guaranteed. Not all boarding groups may be called to return, based on availability of the attraction. Learn more about virtual queues.

Tiana's Bayou Adventure officially opens to all guests at Walt Disney World's Magic Kingdom on June 28, 2024.

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gerarar1 hour ago

7am drop lasted for 14.048 secs. Friday 7am Drop Average: 25m -> 25m (+0) BG's 1-15 called at 8:50am as part of the initial wave.

gerarar16 hours ago

Final Day 243 Stats (2/20): 7am: 6.9 secs 1pm: 2387.5 secs, or ~40 mins BG 40 (-176) is the last BG called for the day at 9:17pm. Notable stoppages: 9:00am - 9:17pm The ride did not open until within the last hour of regular park hours at 9:17pm. This is the longest ever downtime the ride has had thus far since opening and the lowest maximum BG called in a day. Average pace: None VQ Drop Mean/Average: 7am: 38m -> 37m (-1m) 1pm: 1hr 8m -> 1hr 7m (-1m) That does it for Day 243 of Tiana's Bayou Adventure!

gerarar22 hours ago

1pm drop closed at 1:40pm, lasting for 2387.509 secs, or ~40 mins. Thursday 1pm Drop Average: 1hr 8m -> 1hr 7m (-1m) There is no BG being called at 1pm. The ride has not opened for the day yet.

gerarar22 hours ago

7am drop lasted for 6.940 secs. Thursday 7am Drop Average: 38m -> 37m (-1m) The ride has not opened for the day yet. Park officially opened at 9am. BG's 1-40 called at 9:17pm as part of the initial wave.

gerarar1 day ago

Final Day 242 Stats (2/19): 7am: 2.0 secs 1pm: 23730.1 secs, or ~6 hours 36 mins BG 216 (-44) is the last BG called for the day at 9:59pm. Notable stoppages: 9:00 - 9:31am 1:20 - 1:36pm 2:00 - 2:25pm 7:27 - 9:31pm Average pace: 5mins/BG, 4mins/BG from 3pm to 6pm, 3mins/BG from 6pm to park close VQ Drop Mean/Average: 7am: 16m -> 16m (+0) 1pm: 1hr 25m -> 1hr 34m (+9m) That does it for Day 242 of Tiana's Bayou Adventure!

gerarar1 day ago

1pm drop closed at 7:36pm, lasting for 23730.103 secs, or ~6 hours 36 mins. Wednesday 1pm Drop Average: 1hr 25m -> 1hr 34m (+9m) Up to BG 55 called at 1pm, 23 less than yesterday.

gerarar2 days ago

7am drop lasted for 2.030 secs. Wednesday 7am Drop Average: 16m -> 16m (+0) BG's 1-12 called at 9:31am as part of the initial wave.

HauntedPirate2 days ago

Quoting in full for posterity. Well said.

MrPromey2 days ago

To quote the soundtrack from Disney's Meet The Robinsons: "The future has arrived" _

Disstevefan12 days ago

VQ going away on the 24th? The big beautiful standby is back bigly! 😉

esskay2 days ago

I dare say the feeling behind that from Bob is "Thats the problem for the future CEO. As long as the numbers are good on my watch I don't care". Theres going to be a point in the future where returning visitor numbers fall off a cliff. We're already at the point where many are extending gaps or alternating between WDW and Uni each trip.

gerarar2 days ago

Final Day 241 Stats (2/18): 7am: 2.1 secs 1pm: 10812.1 secs, or ~3 hours 0 mins BG 260 (+28) is the last BG called for the day at 10:15pm. Notable stoppages: 12:15 - 12:35pm 4:10 - 5:42pm Average pace: 5mins/BG, 4mins/BG from 6pm to 7pm, 1-2mins/BG from 7pm to park close VQ Drop Mean/Average: 7am: 27m -> 26m (-1m) 1pm: 1hr 24m -> 1hr 27m (+3m) That does it for Day 241 of Tiana's Bayou Adventure!

gerarar2 days ago

1pm drop closed at 4pm, lasting for 10812.097 secs, or ~3 hours 0 mins. Tuesday 1pm Drop Average: 1hr 24m -> 1hr 27m (+3m) Up to BG 78 called at 1pm, 11 more than yesterday.

MrPromey3 days ago

Which is why, as long as they find people willing to stand in those lines, they have little no incentive to fully resolve their attraction capacity issues. Cars isn't a solution. That will be an additional unneeded draw to the MK, just like Tron was. If anything, their current plans for expansion seem to be about drawing more people to their busiest park rather than anything to do with providing more capacity to handle existing guest levels. They have smart people working there. I'm sure they're fully aware of this. That tells me they feel the current guest experience is fine, either as-is or as an incentive to get people to spend more to get out of the lines. So yeah, all the levels of LL being a "popular" success seem to indicate they've effectively monetized making guests unhappy with the extended waits they've created so why ever try to fix it? Improving what is now the "base" guest experience disincentivizes people from buying into the various line skip schemes. They've made it so making guests happy reduces the money they can shake loose from people unless that happiness is tied to an up-sell of some sort. As such, it seems they want guests to be unhappy. It's just a matter of striking the right level of unhappiness and up-sell pricing to get to where the majority of guests are more likely to spend the price asked to fix things for their visit vs. getting fed up and swearing off the parks. The problem as I see it is I think where they are now, people in the general populace are willing to spend what's needed to salvage their current trip but are more likely to think harder about going back after.